All of these are taken from the TV Tropes website.
- An Aesop: Each route has one, though none of them are blatantly spelled out for the player. Each route's moral is roughly as follows:
- Utako: Others may not see things the same way you do, so learn to understand their point of view.
- Aya: If you force things on people and have everything your way, they may not want to be around you.
- Shizuka: Not everything is criticism, so don't let every little thing get to you.
- Hinata: It's okay to want to fix a problem, so don't reject help when it comes your way.
- Mai: It's okay to try something new, but you don't have to change yourself to get others to like you.
- Beige Prose/Brevity is Wit : The overall writing style and tone of the game is very to-the-point and doesn't delve into the details too often; it simply just tells the player what's happening and why it's happening.
- Everything's Better with Princesses: It's just your typical dating sim...with princesses!
- However, it's deconstructed a few times throughout the game, as every single route hints at the message of "being a princess doesn't mean everything will always go right for you". Utako's route in particular stands out as being a huge deconstruction of this, showing how being a princess isn't really as great as it seems.
- Japanese Pronouns: Although the game lacks an official Japanese translation, Emily has made a list of each character's preferred pronoun:
- Utako and Naoko use atashi, as they tend to be more casual/informal and tomboyish.
- Aya and Kimiko use watakushi, as they are both extremely formal and old-fashioned.
- Ryouta, Daichi, and Takahiro all use boku, a standard pronoun for boys their age, showing that they are not overtly formal, but do not want to come off as rude.
- Shizuka, Hinata, Mai, and Chibana all use watashi, the standard pronoun that can be used by females in both casual and formal settings (though males generally only use it in formal settings).
- Leitmotif: The princesses and queen each have one, and there are certain locations that have their own theme music as well.
- Utako's is the most upbeat of the songs with a lot of acoustic guitar, showing her energetic and more down-to-earth nature.
- Aya's is a violin and piano duet, showing her more tradionalist mindset and emphasis on behaving properly.
- Shizuka's is a quiet, thoughtful, almost melancholy melody, displaying her shyness and quiet nature.
- Hinata has a very melodic theme with a lot of piano and acoustic guitar. Hers is also the most complex song, fitting her complex personality.
- Mai's theme flows smoothly, fitting with her dancing talent. It features acoustic guitar and flute, making it more "airy" than the other songs.
- Minimalism: The plots don't involve any sort of dire situation or crisis; at its core, the game is simply about a young boy who falls in love with a girl and helps her solve her problems.
- Shout-Out: Contains several.
- In Utako's route, there's a party with guards getting drunk and one giving Takahiro a rant about feminism, a nod to Katawa Shoujo.
- Chibana's repeated incidents involving birds and guys crashing through windows is a shout out to Hatoful Boyfriend.
- What Could Have Been:
- For starters, the game was originally not set in Japan, and all of the characters had different names. Utako was Emily, Aya was Elizabeth (but went by Liz), Shizuka was Julia, Hinata was Kiara, Mai was Desiree, Ryouta was Brian, Daichi was Alex, Chibana was Sarah, and Naoko was Corinne. The files for their sprites are still marked with the original names.
- The King wasn't going to even be mentioned at first, but he was later added in as backstory.
- A lot of the original endings were different before the summer 2016 rewrites.
- Utako's good end originally involved convincing her to run away, and she and Takahiro end up living together in a tiny house. This was changed because Emily didn't want to give the message that running away will solve your problems.
- Shizuka's good end was originally Shizuka and Takahiro talking about how you just have to accept criticism because it's going to happen to everyone. This was changed because Emily felt it was too preachy and too short.
- Write Who You Know : Pretty must every character in the game is based off or inspired by someone Emily knows. The protagonist is one of the few exceptions (but even then...)
The Protagonist (Takahiro)Edit
- Appeal to Worse Problems: In Utako's bad end, quoted below. This leads to her "The Reason You Suck" Speech.
- Takahiro: "When you think about it, Utako-chan, your life isn't all that difficult. I mean, there are a lot of kids out there suffering with way worse problems than yours. You live in a giant castle, never have to worry about money, have people to cater to you, protect you. Your life's pretty good. A restrictive mother isn't that big of a problem."
- Cloudcuckoolander's Minder: To Ryouta, if Daichi isn't around.
- Freudian Trio: The Ego to Daichi's Superego and Ryouta's Id.
- Hello, Insert Name Here/I Have Many Names: Since the game allows the player to choose their own name, both of these can result.
- Nice Guy: Generally comes off as this.
- Nice, Mean, and In-Between: He's the nice to Ryouta (mean) and Daichi (in-between): he generally tries to do the right thing and is very patient and kind, willing to deal with the girls' problems.
- Understanding Boyfriend : Tries to be this to whichever girl he's with. For the most part, he succeeds.
- What The Hell, Hero?: Takahiro is generally a nice guy, but when he screws up, the other characters WILL let him know.
The Nishihime Family (as a whole)Edit
- Beauty, Brains, and Brawn: Aya and Hinata (beauty), Shizuka and Kimiko (brains), Utako and Mai (brawn).
- Four Temperament Ensemble: Among the sisters:
- Mai is sanguine (cheerful and compassionate, but can be scatterbrained and emotionally unstable).
- Aya is choleric (takes charge and gets things done, but can be bossy and domineering).
- Hinata is melancholic (artistic and perfectionistic, but can be moody and too self-critical).
- Shizuka is phlegmatic (docile and thoughtful, but can be shy and overly submissive).
- Utako is eclectic (displays traits of all four temperaments, making her fairly balanced).
- Freudian Trio:
- Id: Utako (follows her heart, doesn't listen to authority), and Mai (impulsive and follows her heart as well).
- Superego: Aya (wants to do what's expected of her), and Kimiko (makes the rules, keeps everyone in line).
- Ego: Shizuka and Hinata (the most balanced ones).
- Boyish Short Hair: Has the shortest hair of all the princesses; she's the only one whose hair doesn't even reach her shoulders.
- Daddy's Girl: She says in her route that she feels her father was the only one that let her be free to do what he wants, and makes it clear that she misses him deeply. It's also implied that she was his favorite.
- First Girl Wins: If you focus on her route.
- Four-Temperament Ensemble: Eclectic: she shows traits of all four temperaments and doesn't completely fit into a single one.
- I Just Want to Be Normal: She is sick of the royal life, and desires to go live a normal teenage life with her father.
- "The Reason You Suck" Speech: Gives Takahiro a particularly scathing one in her bad end, quoted below.
- Utako: "Is that really what you think? Then clearly you don't understand me at all. You think I have it easy because I was born into a life of luxury? A life that, frankly, I don't really care about? I didn't choose my life, Takahiro! I was born into it! My problems aren't material or financial! They're emotional! Psychological! On the inside! You think I want to be in a family that's constantly treating me like I'm not good enough? Like I'm just nothing but a screw-up? No! You just think I'm some pampered little princess with no real problems or struggles!"
- Takahiro: "That's not what I--"
- Utako: "Yeah. It is what you meant. I really thought you understood, Takahiro. But I guess I was wrong about you."
- Rebellious Princess : Becomes increasingly more apparent as the story goes on.
- Sibling Rivalry: With Aya.
- Tomboy and Girly Girl: The tomboy to Aya's girly girl.
- Tomboy with a Girly Streak : She can be seen as this, as she doesn't seem to have a problem wiith wearing a dress all the time and isn't enough of a tomboy to completely disassociate with girly things.
- The Unfavorite: Pretty much confirmed to be the Queen's view of her.
- Don't You Dare Pity Me!: When she discovers that everyone's avoiding her.
- The Fashionista: Her talent in clothing design and sewing pretty much cements her as this among her sisters.
- Four-Temperament Ensemble: Choleric: she's the most anger-prone and tends to be very bossy and domineering.
- Hair-Trigger Temper: Her main problem that she must overcome.
- Middle Child Syndrome: Averted. Aya is right in the middle of her sisters in terms of age (she's younger than Shizuka/Hinata but older than Mai/Utako), but she is easily the Queen's favorite child.
- Princesses Prefer Pink: It's the color of her dress, and most of the things she sews in-game are pink.
- Rapunzel Hair: Easily has the longest hair of all her sisters, reaching down to her butt.
- Sibling Rivalry: With Utako
- Tomboy and Girly Girl: The girly girl to Utako's tomboy.
- Four-Temperament Ensemble: Phlegmatic: she's shy and quiet, but very patient and easygoing for the most part.
- Fragile Flower: The closest example of this in the game.
- The Quiet One: She really only talks to Utako, Mai, Takahiro (if on her route), and apparently Daichi (never really shown)
- Shrinking Violet: So, so much.
- The Southpaw: She is the only left-handed princess.
- Adaptation Dye-Job: She was a brunette in the play, and was originally intended to stay one, but Emily accidentally gave her original sprite dark red hair instead. The VN's actual sprite artist, Viki, kept the color intact.
- Four-Temperament Ensemble: Melancholic: she's artistic and perfectionistic but tends to be very critical of her own mistakes.
- Sanity Slippage: Slowly undergoes one over the course of her route, but in her bad end, she seems to have completely gone off the deep end.
- Buffy Speak: Happens a few times in her route
- Four-Temperament Ensemble: Sanguine: cheerful and compassionate, but isn't very emotionally stable.
- Graceful Ladies Like Purple: She's a graceful dancer who wears purple....she is this trope.
- Hair-Trigger Temper: Not as prominent as Aya's, but she has her moments.
- I Just Want to Be Special: She believes that she isn't as interesting as her sisters and makes it her goal to stand out more.
- Last Girl Wins : If you focus on her route.
- Bitch in Sheep's Clothing: How Utako apparently sees her, but it's ultimately somewhat averted, since it doesn't really come out in any route except Utako's.
- The High Queen: This one's kind of a given.
- Cloudcuckoolander: Tends to come off this way somtimes.
- Freudian Trio: The Id to Daichi's Superego and Takahiro's Ego.
- Keet : He has his moments.
- Nice, Mean, and In-Between: The mean to Takahiro (nice) and Daichi (in-between), though it's really only in comparison to the two of them. He did trip Shizuka for fun once, and is often the most tactless of the trio.
- Cloudcuckoolander's Minder: To Ryouta.
- Freudian Trio: The Superego to Takahiro's Ego and Ryouta's Id.
- Nice, Mean, and In-Between: The in-between to Takahiro (nice) and Ryouta (mean). He has a more aloof demeanor than Takahiro but takes things more seriously than Ryouta.
- Tall, Dark, and Snarky: Yes, yes, and yes.
- Weirdness Magnet: Ramdom people jumping off the castle roof? Jumping through windows? Destroying the laundry? Chances are that 90% of the time Chibana is the one that'll be dealing with it.
- Wise Beyond Their Years: Despite being the youngest person in the castle, she has a surprising amount of maturity and is capable of understanding things that she shouldn't be able to understand.
- Nightmare Fetishist: She's very intrigued by gore and death, probably more so than she should be, and freely jokes about both.